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Yole Developpement publishes "3D Imaging & Sensing 2018" report:"Apple set the standard for technology and use-case for 3D sensing in consumer. From our initial depiction of the market in March 2017, the main gap is in illumination ASP, which is greater than expected. High expenses in dot and flood illumination VCSELs from Lumentum/II-VI/Finisar, along with the dot illuminator optical assembly from ams, are the biggest technology surprises powering Apple’s $1,000 [iPhone X] smartphone.
Yole Développement (Yole) expects the global 3D imaging & sensing market to expand from $2.1B in 2017 to $18.5B in 2023, at a 44% CAGR. Along with consumer, automotive, industrial, and other high-end markets will also experience a double-digit growth pattern.
The transition from imaging to sensing is happening before our eyes. Despite half-successful attempts like Xbox’s Kinect technology and Leap-Motion hand controllers, 3D sensing is now tracking towards ubiquitousness.
Oppo made the first announcement beginning of the year with Orbeec, while Xiaomi released the Mi 8 explorer edition with Mantis as a technology partner. We expect Huawei to release its own solution soon, probably partnering with ams and Sunny Optical.
...players like Himax are currently paying the price for a lower-performance offering and are struggling to get design-ins beyond AR/VR headsets for Microsoft.
Unlike previous sensing components, the responsibility of system design does not fall on the OEM - instead, a specialist is required, such as the Primesense team that Apple acquired in 2013, or other firms like Mantis, Orbbec, and ams, which want play the “specialist” role in the new 3D imaging & sensing ecosystem. Such players orchestrate the final solution while allowing room for the best in each sub-component category.
Is 3D imaging & sensing now ripe for disruption? Yole expects it will take at least 2 -3 years before any new solution start dramatically lowering total system cost."
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